Each participant will present his/her workshop paper (10 minutes), followed by a short (5 minutes) discussion.
14:00–14:30 Workshop Welcome
14:30–15:30 Paper Presentations
- How to Validate Mobile Crowdsourcing Design? Leveraging Data Integration in Prototype Testing
Chu Luo, Miikka Kuutila, Simon Klakegg, Denzil Ferreira, Huber Flores, Jorge Goncalves, Vassilis Kostakos, Mika Mäntylä - Supporting Community-centric Use and Management of Vacant Houses: a Crowdsourcing-based Approach
Tomoyo Sasao, Shin’ichi Konomi, Ryohei Suzuki - MobiBee: A Mobile Treasure Hunt Game for Location-dependent Fingerprint Collection
Qiang Xu, Rong Zheng - Social-aware Device-to-Device Communication: A Contribution for Edge and Fog Computing?
Huber Flores, Denzil Ferreira, Chu Luo, Vassilis Kostakos, Pan Hui, Rajesh Sharma, Sasu Tarkoma, Yong Li
15:30–16:00 Coffee break
16:00-16:45 Paper Presentations
- Crowdsourcing Situated & Subjective Knowledge for Decision Support
Simo Hosio, Jorge Goncalves, Niels van Berkel, Simon Klakegg - Situated and Ubiquitous Crowdsourcing with Volunteers during Disasters
Thomas Ludwig, Christoph Kotthaus, Volkmar Pipek - Managing Smartphone Crowdsensing Campaigns through the Organicity Smart City Platform
Dimitrios Amaxilatis, Evangelos Lagoudianakis, Georgios Mylonas, Evangelos Theodoridis
16:45-17:00 Organisers’ Presentation & Wrap-up