Program and schedule

Each participant will present his/her workshop paper (10 minutes), followed by a short (5 minutes) discussion.

14:00–14:30   Workshop Welcome

14:30–15:30   Paper Presentations

  • How to Validate Mobile Crowdsourcing Design? Leveraging Data Integration in Prototype Testing
    Chu Luo, Miikka Kuutila, Simon Klakegg, Denzil Ferreira, Huber Flores, Jorge Goncalves, Vassilis Kostakos, Mika Mäntylä
  • Supporting Community-centric Use and Management of Vacant Houses: a Crowdsourcing-based Approach
    Tomoyo Sasao, Shin’ichi Konomi, Ryohei Suzuki
  • MobiBee: A Mobile Treasure Hunt Game for Location-dependent Fingerprint Collection
    Qiang Xu, Rong Zheng
  • Social-aware Device-to-Device Communication: A Contribution for Edge and Fog Computing?
    Huber Flores, Denzil Ferreira, Chu Luo, Vassilis Kostakos, Pan Hui, Rajesh Sharma, Sasu Tarkoma, Yong Li

15:30–16:00   Coffee break

16:00-16:45   Paper Presentations

  • Crowdsourcing Situated & Subjective Knowledge for Decision Support
    Simo Hosio, Jorge Goncalves, Niels van Berkel, Simon Klakegg
  • Situated and Ubiquitous Crowdsourcing with Volunteers during Disasters
    Thomas Ludwig, Christoph Kotthaus, Volkmar Pipek
  • Managing Smartphone Crowdsensing Campaigns through the Organicity Smart City Platform
    Dimitrios Amaxilatis, Evangelos Lagoudianakis, Georgios Mylonas, Evangelos Theodoridis

16:45-17:00   Organisers’ Presentation & Wrap-up